• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    6,939/78,288
    71,349
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    1 %
    311/23,660
    23,349
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    13 %
    6,216/47,319
    41,103
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,144/31,546
    27,402
    Level
    17 %
    347/1,976
    1,629
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    6939
  • Primary Attributes
    Strength (STR) 1,188
    Agility (AGI) 591
    Tactics (TAC) 591
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 32,329(10,945)
    Protection 13,134(13,134)
    Speed 98(9)
    Critical Damage 150%
    Potency 7.08%(7.08%)
    Tenacity 22.08%(7.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,491(828)
    Physical Critical Chance 19.83%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.8%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,418
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17%(7.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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