• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    15,910/37,297
    21,387
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    40 %
    3,293/8,105
    4,812
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.01%Potency (2)
    +755Protection (1)
    +2.72%Health (3)
    +3.24%Protection (2)
    15-A
    Mk V-A Tenacity Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +645Health (2)
    +0.97%Defense (1)
    +1.82%Offense (4)
    +1.79%Potency (1)
    15-A
    Mk V-A Tenacity Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.87%Tenacity (2)
    +0.95%Offense (2)
    +26Offense (1)
    +5.84%Protection (3)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.51%Protection (2)
    +3.86%Critical Chance (2)
    +1.67%Tenacity (1)
    +13Speed (3)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.66%Offense (2)
    +1.97%Defense (2)
    +13Defense (2)
    +699Health (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.65%Defense (2)
    +5.05%Potency (3)
    +43Offense (1)
    +3.32%Critical Chance (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    2
    Mk 5 Carbanti Sensor ArrayMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Admiral Raddus
    1
  • 15910
    Power
  • Primary Attributes
    Strength (STR) 878
    Agility (AGI) 704
    Tactics (TAC) 1,088
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.3
    Mastery 0
  • General
    Health 23,890(3,081)
    Protection 41,296(15,893)
    Speed 172(13)
    Critical Damage 150%
    Potency 13.86%(10.86%)
    Tenacity 71.54%(24.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,151(246)
    Physical Critical Chance 32.05%(7.18%)
    Armor Penetration 21
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.3%(6.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,145(331)
    Special Critical Chance 20.3%(7.18%)
    Resistance Penetration 10
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.5%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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