• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,590/35,311
    18,721
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Speed (3)
    +3.99%Defense (3)
    +41Offense (1)
    +299Health (1)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +2.03%Critical Chance (1)
    +1.51%Health (2)
    +8Defense (1)
    +3.19%Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Speed (2)
    +2062Protection (3)
    +0.85%Offense (2)
    +1.77%Protection (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +15Speed (3)
    +3.89%Protection (2)
    +1.55%Potency (1)
    +2.86%Tenacity (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1283Protection (2)
    +11Speed (2)
    +714Health (2)
    +1.51%Potency (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +9Speed (2)
    +713Health (2)
    +2.43%Critical Chance (2)
    +447Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Qi'ra
    1
  • 16590
    Power
  • Primary Attributes
    Strength (STR) 702
    Agility (AGI) 961
    Tactics (TAC) 601
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 16,316(2,730)
    Protection 22,934(4,817)
    Speed 232(90)
    Critical Damage 180%(30%)
    Potency 55.06%(27.06%)
    Tenacity 35.86%(2.86%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,498(307)
    Physical Critical Chance 51.38%(12.47%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,688(225)
    Special Critical Chance 22.47%(12.47%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.5%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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