• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,617/31,546
    16,929
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +26Offense (1)
    +0.64%Health (1)
    +12Speed (3)
    +22Defense (3)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3.07%Defense (2)
    +794Protection (1)
    +663Health (2)
    +5.33%Potency (3)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.1%Potency (1)
    +12Speed (3)
    +1.98%Health (2)
    +64Offense (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Speed (2)
    +1.06%Health (1)
    +5.74%Potency (3)
    +0.82%Offense (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.54%Offense (4)
    +1.23%Critical Chance (1)
    +5Speed (1)
    +3.51%Tenacity (2)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +8Defense (1)
    +14Speed (3)
    +53Offense (2)
    +3.78%Critical Chance (2)
  • Gear Needed

    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 14617
    Power
  • Primary Attributes
    Strength (STR) 1,049
    Agility (AGI) 570
    Tactics (TAC) 570
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 26,458(4,884)
    Protection 22,601(794)
    Speed 169(84)
    Critical Damage 150%
    Potency 89.17%(37.17%)
    Tenacity 29.51%(3.51%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,307(307)
    Physical Critical Chance 34.46%(5.01%)
    Armor Penetration 35
    Physical Accuracy 0%
  • Physical Survivability
    Armor 38.3%(13.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,787(268)
    Special Critical Chance 15.01%(5.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(9.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord