• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    12,556/38,292
    25,736
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    488/9,099
    8,612
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    47 %
    1,080/2,295
    1,215
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +29Defense (4)
    +5Speed (1)
    +3.03%Protection (2)
    +825Protection (1)
    12-A
    Mk V-A Crit Damage Receiver
    12-A
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +66Offense (2)
    +3.18%Critical Chance (2)
    +2.56%Potency (2)
    +3.06%Defense (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.86%Offense (2)
    +930Protection (2)
    +3Speed (1)
    +15Defense (2)
    12-B
    Mk V-B Crit Damage Holo-Array
    12-B
    Primary Stats
    +9.75%Critical Chance
    Secondary Stats
    +8Speed (2)
    +74Offense (2)
    +815Health (2)
    +1.75%Protection (1)
    12-A
    Mk V-A Crit Damage Multiplexer
    12-A
    Primary Stats
    +4.75%Health
    Secondary Stats
    +14Defense (2)
    +1100Health (4)
    +2.14%Tenacity (1)
    +5Speed (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 12556
    Power
  • Primary Attributes
    Strength (STR) 897
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,073(2,727)
    Protection 22,102(2,684)
    Speed 168(21)
    Critical Damage 150%
    Potency 30.56%(2.56%)
    Tenacity 34.14%(2.14%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,287(346)
    Physical Critical Chance 54.84%(20.93%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.8%(7.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,862(317)
    Special Critical Chance 30.93%(20.93%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.6%(7.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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