• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    14,925/78,288
    63,363
    Level
    49 %
    977/1,976
    999
    Star Influence
    19 %
    4,541/23,660
    19,119
    Ability Levels
    6 %
    327/5,334
    5,007
    Crew
    19 %
    9,081/47,319
    38,238
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,054/31,546
    25,492
    Level
    14 %
    296/1,976
    1,680
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    126/2,354
    2,228
    Gear Pieces
    13 %
    978/7,515
    6,537
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    14925
  • Primary Attributes
    Strength (STR) 1,450
    Agility (AGI) 721
    Tactics (TAC) 721
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 48,939(22,839)
    Protection 27,407(27,407)
    Speed 108(19)
    Critical Damage 150%
    Potency 14.78%(14.78%)
    Tenacity 29.78%(14.78%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,758(1,729)
    Physical Critical Chance 22%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.3%(7.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,730
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.1%(12.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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