• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    8,223/98,433
    90,210
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    2 %
    866/31,074
    30,208
    Ability Levels
    6 %
    195/3,236
    3,041
    Crew
    9 %
    5,775/62,149
    56,374
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    1 %
    451/34,527
    34,076
    Level
    0 %
    2/1,976
    1,974
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,524/34,527
    29,003
    Level
    60 %
    1,194/1,976
    782
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8223
  • Primary Attributes
    Strength (STR) 764
    Agility (AGI) 1,538
    Tactics (TAC) 764
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 23,025(9,273)
    Protection 3,091(3,091)
    Speed 137(7)
    Critical Damage 150%
    Potency 5.38%(5.38%)
    Tenacity 20.38%(5.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,268(1,115)
    Physical Critical Chance 35.88%(0.25%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,833
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord