Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
11.07% Health
3
Level 5
8.13% Critical Chance
3
Level 6
Bonus Mechanics for Sith characters
Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
3
Level 7
66.5% Health Steal
3
Level 8
12.38% Offense
3
Level 9
Bonus Mechanics for Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.