• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    13,119/31,546
    18,427
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    57 %
    1,331/2,295
    965
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.12%Protection (2)
    +9Speed (2)
    +0.96%Defense (1)
    +1.5%Health (2)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +13Speed (3)
    +2.02%Critical Chance (1)
    +9Defense (1)
    +79Offense (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +5.67%Critical Chance (3)
    +2.79%Tenacity (2)
    +45Offense (1)
    15-D
    Mk V-D Health Holo-Array
    15-D
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +5Speed (1)
    +1.68%Protection (1)
    +1.57%Health (2)
    +7Defense (1)
    15-D
    Mk IV-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +16%Protection
    Secondary Stats
    +18Offense (1)
    +0.74%Health (1)
    +0.76%Offense (2)
    +3Speed (1)
    15-B
    Mk V-B Crit Chance Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +10Speed (2)
    +6Defense (1)
    +1.75%Defense (2)
    +86Offense (2)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 13119
    Power
  • Primary Attributes
    Strength (STR) 976
    Agility (AGI) 563
    Tactics (TAC) 539
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 24,495(4,635)
    Protection 22,211(6,818)
    Speed 133(48)
    Critical Damage 186%(36%)
    Potency 42%
    Tenacity 52.79%(26.79%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,201(344)
    Physical Critical Chance 45.02%(15.68%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.9%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,721(318)
    Special Critical Chance 25.69%(15.69%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.8%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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