• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    16,686/34,527
    17,841
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Damage Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +434Protection (1)
    +1.63%Tenacity (1)
    +1.48%Critical Chance (1)
    +8Defense (1)
    1-B
    Mk V-B Defense Receiver
    1-B
    Primary Stats
    +4Speed
    Secondary Stats
    +1.86%Protection (1)
    +40Offense (1)
    +758Protection (1)
    1-A
    Mk V-A Health Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +0.48%Offense (1)
    +1.13%Potency (1)
    +7Defense (1)
    +1.34%Protection (1)
    1-B
    Mk V-B Tenacity Holo-Array
    1-B
    Primary Stats
    +1.5%Critical Chance
    Secondary Stats
    +0.49%Offense (1)
    +5Defense (1)
    +1.6%Potency (1)
    1-A
    Mk V-A Offense Data-Bus
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.6%Protection (1)
    +0.46%Offense (1)
    +1.93%Potency (1)
    +1.55%Tenacity (1)
    1-A
    Mk V-A Crit Chance Multiplexer
    1-A
    Primary Stats
    +3%Tenacity
    Secondary Stats
    +339Health (1)
    +4Speed (1)
    +0.64%Health (1)
    +0.48%Offense (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 SoroSuub KeypadMk VI
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Carbanti Sensor ArrayMk V
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 6 CEC Fusion FurnaceMk VI
    1
    Mk 12 ArmaTek Wrist BandMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    1
    Power Cell Injector (Ionic) - Tech
    1
  • 16686
    Power
  • Primary Attributes
    Strength (STR) 736
    Agility (AGI) 601
    Tactics (TAC) 1,152
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 7.3
    Mastery 0
  • General
    Health 18,301(548)
    Protection 27,815(2,412)
    Speed 145(8)
    Critical Damage 150%
    Potency 42.67%(4.67%)
    Tenacity 35.18%(6.18%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,816(84)
    Physical Critical Chance 22.98%(2.98%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.7%(1.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,317(121)
    Special Critical Chance 16.73%(2.98%)
    Resistance Penetration 25
    Special Accuracy 0%
  • Special Survivability
    Resistance 22%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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