• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,958/35,311
    17,353
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    6,119/6,119
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.44%Defense (2)
    +4.12%Protection (2)
    +14Defense (2)
    +3.56%Potency (2)
    15-C
    Mk V-C Speed Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +27Offense (1)
    +2.96%Potency (2)
    +3.19%Critical Chance (2)
    +594Protection (1)
    15-C
    Mk V-C Speed Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +13Defense (2)
    +1.66%Critical Chance (1)
    +28Offense (1)
    +2.58%Potency (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1420Protection (2)
    +4.88%Potency (3)
    +3.79%Critical Chance (2)
    +3Speed (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.75%Tenacity (2)
    +1357Protection (2)
    +1.5%Potency (1)
    +1.22%Critical Chance (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +10Speed (2)
    +77Offense (2)
    +23Defense (3)
    +1.9%Tenacity (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 6 TaggeCo Holo LensMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 17958
    Power
  • Primary Attributes
    Strength (STR) 1,077
    Agility (AGI) 546
    Tactics (TAC) 529
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 24,878(3,327)
    Protection 24,572(4,209)
    Speed 199(57)
    Critical Damage 150%
    Potency 30.48%(15.48%)
    Tenacity 34.66%(4.66%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,332(253)
    Physical Critical Chance 34.37%(9.87%)
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37.1%(9.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,475(206)
    Special Critical Chance 19.87%(9.87%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 28.9%(9.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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