• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    14,346/31,546
    17,200
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +2.4%Defense (2)
    +3.37%Tenacity (2)
    +63Offense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3.08%Health (4)
    +0.36%Offense (1)
    +1.16%Defense (1)
    +752Health (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +21Speed (4)
    +545Protection (1)
    +4.06%Potency (2)
    +1.82%Protection (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.07%Defense (2)
    +12Speed (3)
    +9Defense (1)
    +1.91%Health (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +74Offense (2)
    +2.39%Defense (2)
    +10Speed (2)
    +3.47%Tenacity (2)
  • Gear Needed

    Mk 5 Merr-Sonn Shield GeneratorMk V
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 4 SoroSuub KeypadMk IV
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Range Trooper
    1
  • 14346
    Power
  • Primary Attributes
    Strength (STR) 910
    Agility (AGI) 680
    Tactics (TAC) 663
    Strength Growth (STR) 7.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 5.6
    Mastery 0
  • General
    Health 19,682(1,652)
    Protection 23,537(5,189)
    Speed 198(83)
    Critical Damage 186%(36%)
    Potency 14.06%(4.06%)
    Tenacity 34.84%(6.84%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,250(261)
    Physical Critical Chance 42.08%(8%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.2%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,965(244)
    Special Critical Chance 18%(8%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.3%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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