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Mallefitz
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Mallefitz
User #
247425
Arena Rank
52
Level
85
Guild
Der mandalorianische Kodex
Ally Code
435-215-374
Joined
Apr 11, 2018
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Mallefitz's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
2
Level 6-8
1
Level 3-5
2
All
Unwavering Courage
Escalating Conflict
Lvl 9
Escalating Conflict
48.72%
Health Steal
7.72%
Offense
21.57%
Accuracy
22.01%
Health
16.66%
Protection
Level 3
- Dark Side
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Level 9
- Darth Sidious
If there are no other active allies at the start of battle:\n- Darth Sidious gains 200% Defense, Health Steal, Max Health and Max Protection, 100% counter chance and Critical Chance, and 100 Speed\n- He is immune to Daze and Stun\n- At the start of his turn, dispel all debuffs on himself and reset all cooldowns\n- Whenever he uses his Basic ability, inflict a stack of Damage Over Time for 1 turn, which can't be resisted, and whenever he uses a Special ability, dispel all buffs on all enemies\n- Enemies can't assist or attack again if he is targeted\n- At the start of each enemy's turn, if they have at least 5 stacks of Damage Over Time they are instantly defeated\n- Whenever an enemy is defeated, he recovers 100% Health and Protection
Lvl 9
Escalating Conflict
89.71%
Health Steal
3.82%
Offense
30.29%
Accuracy
27.31%
Health
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Resistance
Whenever a debuff on an enemy expires, Resistance allies gain 2% Offense, doubled if that debuff was dispelled, until the end of battle.
Level 9
- Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.
Lvl 6
Unwavering Courage
14.75%
Potency
13.16%
Deflection
17.7%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 4
Escalating Conflict
5.07%
Accuracy
17.28%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 4
Unwavering Courage
16.52%
Critical Damage
11.76%
Critical Avoidance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Lvl 2
Escalating Conflict
3.05%
Offense
5.82%
Protection
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