• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    15,548/80,054
    64,506
    Level
    100 %
    1,976/1,976
    Star Influence
    13 %
    3,225/24,248
    21,024
    Ability Levels
    21 %
    1,136/5,334
    4,199
    Crew
    18 %
    9,213/48,497
    39,284
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    18 %
    6,142/32,331
    26,189
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    15 %
    491/3,138
    2,648
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    15548
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 808
    Tactics (TAC) 1,625
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 37,781(23,237)
    Protection 7,745(7,745)
    Speed 106(17)
    Critical Damage 150%
    Potency 13.5%(13.5%)
    Tenacity 28.5%(13.5%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,854(1,579)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,104(6,204)
    Special Critical Chance 20.79%(10.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(0.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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