• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,841/34,527
    19,686
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.16%Defense (2)
    +12Speed (3)
    +2.01%Protection (1)
    +2.81%Potency (2)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.96%Potency (1)
    +2.69%Protection (2)
    +0.79%Offense (2)
    +5.83%Critical Chance (3)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +64Offense (2)
    +11Speed (2)
    +365Health (1)
    +5.31%Tenacity (3)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.69%Health (1)
    +4Speed (1)
    +3.34%Protection (2)
    +2309Protection (4)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +14Speed (3)
    +1.59%Defense (1)
    +1.03%Offense (3)
    +5Defense (1)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +12Speed (3)
    +5.36%Protection (3)
    +522Protection (1)
    +0.31%Offense (1)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 2 Athakam MedpacMk II
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    2
    Power Cell Injector (Ionic) - Captain Tarpals
    1
  • 14841
    Power
  • Primary Attributes
    Strength (STR) 640
    Agility (AGI) 528
    Tactics (TAC) 452
    Strength Growth (STR) 3.4
    Agility Growth (AGI) 4.5
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 14,484(459)
    Protection 37,607(12,204)
    Speed 240(96)
    Critical Damage 150%
    Potency 54.78%(28.78%)
    Tenacity 37.31%(5.31%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,131(291)
    Physical Critical Chance 43.08%(13.83%)
    Armor Penetration 74
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.2%(2.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,365(222)
    Special Critical Chance 23.83%(13.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.9%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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