• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,555/34,527
    17,972
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1235Protection (2)
    +1.9%Health (2)
    +5Speed (1)
    +1.37%Tenacity (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +72Offense (2)
    +4.16%Tenacity (2)
    +2.86%Defense (2)
    +304Health (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.43%Health (4)
    +1.62%Protection (1)
    +4Speed (1)
    +810Protection (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1817Protection (3)
    +10Speed (3)
    +42Offense (1)
    +7Defense (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1642Protection (3)
    +12Speed (3)
    +1.94%Critical Chance (1)
    +1.23%Potency (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +12Defense (2)
    +5Speed (1)
    +158Offense (4)
    +2.23%Potency (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 16555
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 513
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 16,760(1,121)
    Protection 40,042(16,802)
    Speed 212(66)
    Critical Damage 180%(30%)
    Potency 3.46%(3.46%)
    Tenacity 35.53%(5.53%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,714(407)
    Physical Critical Chance 67.86%(21.94%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.9%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,575(344)
    Special Critical Chance 31.94%(21.94%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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