• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    15,609/31,546
    15,937
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.06%Protection (2)
    +890Health (3)
    +1.06%Health (1)
    +7Speed (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +33Offense (1)
    +939Protection (2)
    +3.76%Protection (2)
    +0.91%Health (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.19%Potency (3)
    +8Speed (2)
    +607Health (2)
    +2.1%Protection (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +10Speed (2)
    +1555Protection (2)
    +1.84%Health (2)
    +3.35%Potency (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +0.72%Health (1)
    +1564Protection (2)
    +16Defense (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +15Speed (4)
    +13Defense (2)
    +1.66%Potency (1)
    +0.65%Health (1)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 15609
    Power
  • Primary Attributes
    Strength (STR) 1,087
    Agility (AGI) 572
    Tactics (TAC) 572
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 32,327(9,519)
    Protection 55,548(26,850)
    Speed 170(79)
    Critical Damage 150%
    Potency 64.19%(9.19%)
    Tenacity 27%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,382(163)
    Physical Critical Chance 29.46%
    Armor Penetration 99
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.5%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,645(122)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.4%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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