• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    20,217/98,433
    78,216
    Level
    73 %
    1,458/1,976
    518
    Star Influence
    11 %
    3,609/31,074
    27,466
    Ability Levels
    22 %
    716/3,236
    2,520
    Crew
    23 %
    14,435/62,149
    47,714
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,652/34,527
    27,875
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    32 %
    1,724/5,334
    3,611
    Gear Pieces
    5 %
    429/7,515
    7,086
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,387/34,527
    25,140
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    56 %
    1,286/2,295
    1,010
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    20217
  • Primary Attributes
    Strength (STR) 770
    Agility (AGI) 1,550
    Tactics (TAC) 770
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 39,728(25,868)
    Protection 8,622(8,622)
    Speed 151(21)
    Critical Damage 150%
    Potency 15.02%(15.02%)
    Tenacity 30.02%(15.02%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,280(3,110)
    Physical Critical Chance 36.54%(0.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,848
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord