• Galactic Power Breakdown

    cur / max
    diff
    Overall
    56 %
    21,052/37,507
    16,455
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.4%Protection (1)
    +2.03%Critical Chance (1)
    +548Health (2)
    +4.41%Defense (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +7Defense (1)
    +26Offense (1)
    +1.72%Offense (4)
    +714Health (2)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.28%Offense (1)
    +3Speed (1)
    +537Protection (1)
    +1.74%Health (2)
    1-A
    Mk V-A Crit Damage Holo-Array
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.57%Defense (1)
    +4Speed (1)
    +1.39%Protection (1)
    +1.77%Potency (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +77Offense (2)
    +3.97%Potency (2)
    +4Speed (1)
    +3.1%Protection (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +1.16%Tenacity (1)
    +0.95%Health (1)
    +1757Protection (3)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - The MandalorianI
    1
  • 21052
    Power
  • Primary Attributes
    Strength (STR) 801
    Agility (AGI) 1,016
    Tactics (TAC) 471
    Strength Growth (STR) 5.6
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.3
    Mastery 0
  • General
    Health 21,540(4,489)
    Protection 20,041(3,281)
    Speed 191(50)
    Critical Damage 165%(15%)
    Potency 43.74%(5.74%)
    Tenacity 27.16%(1.16%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,532(369)
    Physical Critical Chance 37.53%(2.03%)
    Armor Penetration 152
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.7%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,388(258)
    Special Critical Chance 12.03%(2.03%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.4%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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