The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
1
Level 4
16.8% Health
3
Level 5
14.91% Accuracy
3
Level 6
Bonus Mechanics for Jedi characters
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
3
Level 7
15.06% Critical Chance
3
Level 8
59.58% Health Steal
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.