• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    3,624/34,527
    30,903
    Level
    20 %
    407/1,976
    1,569
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    14 %
    341/2,295
    1,955
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Crit Chance Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +5Speed (1)
    +1.37%Critical Chance (1)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +281Health (1)
    +1.14%Potency (1)
    +0.55%Offense (1)
    +5.11%Protection (3)
    15-D
    Mk IV-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +16%Protection
    Secondary Stats
    +1.28%Health (2)
    +1.46%Critical Chance (1)
    +4Speed (1)
    +23Offense (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 2 Czerka Stun CuffsMk II
    3
    Mk 3 Chedak ComlinkMk III
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 5 A/KT Stun GunMk V
    4
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 6 Nubian Design TechMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 3624
    Power
  • Primary Attributes
    Strength (STR) 251
    Agility (AGI) 278
    Tactics (TAC) 206
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 5,520(347)
    Protection 5,359(934)
    Speed 167(9)
    Critical Damage 150%
    Potency 4.14%(1.14%)
    Tenacity 22%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 902(33)
    Physical Critical Chance 25.04%(6.83%)
    Armor Penetration 17
    Physical Accuracy 0%
  • Physical Survivability
    Armor 14.6%(1.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 522(28)
    Special Critical Chance 16.83%(6.83%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 7.5%(0.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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