• Galactic Power Breakdown

    cur / max
    diff
    Overall
    80 %
    91,480/114,163
    22,683
    Level
    100 %
    1,976/1,976
    Star Influence
    78 %
    27,796/35,357
    7,561
    Ability Levels
    100 %
    6,119/6,119
    Crew
    78 %
    55,591/70,713
    15,122
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    79 %
    31,996/40,278
    8,282
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    11,085/11,085
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    96 %
    2,213/2,295
    83
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    79 %
    29,772/37,507
    7,735
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    109 %
    9,099/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    86 %
    1,974/2,295
    321
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    91480
  • Primary Attributes
    Strength (STR) 1,463
    Agility (AGI) 944
    Tactics (TAC) 850
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 77,963(51,629)
    Protection 34,419(34,419)
    Speed 140(40)
    Critical Damage 150%
    Potency 33.79%(33.79%)
    Tenacity 48.79%(33.79%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,162(5,114)
    Physical Critical Chance 25.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.3%(4.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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