• Galactic Power Breakdown

    cur / max
    diff
    Overall
    9 %
    9,094/98,433
    89,339
    Level
    32 %
    651/1,976
    1,325
    Star Influence
    3 %
    1,065/31,074
    30,009
    Ability Levels
    8 %
    279/3,236
    2,957
    Crew
    11 %
    7,100/62,149
    55,049
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    3,243/34,527
    31,284
    Level
    12 %
    252/1,976
    1,724
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,304/34,527
    29,223
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    9094
  • Primary Attributes
    Strength (STR) 671
    Agility (AGI) 1,350
    Tactics (TAC) 671
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 24,876(12,798)
    Protection 4,266(4,266)
    Speed 140(10)
    Critical Damage 150%
    Potency 7.43%(7.43%)
    Tenacity 22.43%(7.43%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,427(1,538)
    Physical Critical Chance 32.83%(0.33%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,610
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord