• Galactic Power Breakdown

    cur / max
    diff
    Overall
    15 %
    14,402/94,044
    79,642
    Level
    32 %
    651/1,976
    1,325
    Star Influence
    15 %
    4,519/28,650
    24,131
    Ability Levels
    3 %
    195/6,119
    5,924
    Crew
    15 %
    9,038/57,300
    48,263
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    14 %
    4,666/31,546
    26,880
    Level
    0 %
    12/1,976
    1,964
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/2,354
    2,354
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,376/32,121
    26,745
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    293/2,928
    2,636
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    14402
  • Primary Attributes
    Strength (STR) 722
    Agility (AGI) 1,262
    Tactics (TAC) 722
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 31,534(18,538)
    Protection 12,358(12,358)
    Speed 110(16)
    Critical Damage 150%
    Potency 12.03%(12.03%)
    Tenacity 27.03%(12.03%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,946(2,180)
    Physical Critical Chance 31%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,732
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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