• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,177/31,546
    16,369
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    49 %
    1,127/2,295
    1,169
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.04%Potency (1)
    +1.67%Critical Chance (1)
    +4.64%Protection (3)
    +413Health (1)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +648Health (2)
    +8Speed (2)
    +0.79%Health (1)
    +0.88%Defense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.11%Critical Chance (2)
    +0.73%Health (1)
    +73Offense (2)
    +5.36%Protection (3)
    15-E
    Mk III-E Offense Holo-Array
    15-E
    Primary Stats
    +3.88%Offense
    Secondary Stats
    +1.38%Protection (1)
    +1.04%Critical Chance (1)
    +1.05%Defense (1)
    +178Health (1)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +7Defense (1)
    +1.2%Tenacity (1)
    +3.62%Potency (3)
    15-C
    Mk IV-C Offense Multiplexer
    15-C
    Primary Stats
    +21%Potency
    Secondary Stats
    +3.24%Defense (3)
    +320Health (1)
    +1.11%Critical Chance (1)
    +0.47%Offense (1)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 15177
    Power
  • Primary Attributes
    Strength (STR) 803
    Agility (AGI) 1,098
    Tactics (TAC) 597
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 17,868(1,803)
    Protection 38,102(14,046)
    Speed 120(13)
    Critical Damage 180%(30%)
    Potency 31.66%(26.66%)
    Tenacity 26.2%(1.2%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,483(296)
    Physical Critical Chance 43.56%(6.93%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.6%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,695(223)
    Special Critical Chance 16.93%(6.93%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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