• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    17,083/32,695
    15,612
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,503/3,503
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.83%Critical Chance (1)
    +25Defense (3)
    +9Speed (2)
    +1254Protection (2)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.07%Offense (2)
    +1271Protection (2)
    +79Offense (2)
    +7Defense (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.46%Potency (1)
    +1888Protection (3)
    +7Speed (2)
    +2.15%Critical Chance (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +0.77%Health (1)
    +6.01%Tenacity (3)
    +1376Protection (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +1233Protection (2)
    +0.64%Health (1)
    +3.69%Tenacity (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.88%Tenacity (2)
    +1480Protection (2)
    +34Offense (1)
    +6Defense (1)
  • Gear Needed

    Mk 8 Loronar Power CellMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Plasma) - Baze Malbus
    1
  • 17083
    Power
  • Primary Attributes
    Strength (STR) 1,317
    Agility (AGI) 664
    Tactics (TAC) 592
    Strength Growth (STR) 8.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 35,467(8,478)
    Protection 65,468(36,104)
    Speed 120(30)
    Critical Damage 150%
    Potency 49.46%(1.46%)
    Tenacity 43.57%(12.57%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,589(269)
    Physical Critical Chance 32.36%(3.98%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.8%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,719(217)
    Special Critical Chance 16.48%(3.98%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.8%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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