• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,521/33,742
    16,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.58%Critical Chance (1)
    +2005Protection (3)
    +1.99%Protection (1)
    +2.99%Defense (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +16Defense (2)
    +1351Protection (2)
    +0.47%Offense (1)
    +4.78%Protection (3)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.05%Health (2)
    +77Offense (2)
    +3.42%Potency (2)
    +4.09%Protection (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6.15%Protection (3)
    +991Health (3)
    +1.13%Tenacity (1)
    +0.85%Health (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.34%Tenacity (2)
    +4.31%Potency (3)
    +635Protection (1)
    +3.71%Protection (2)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.44%Tenacity (2)
    +2.71%Protection (2)
    +1.18%Critical Chance (1)
    +937Health (3)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Plasma) - ARC Trooper
    1
  • 17521
    Power
  • Primary Attributes
    Strength (STR) 1,055
    Agility (AGI) 588
    Tactics (TAC) 517
    Strength Growth (STR) 8.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 31,137(9,292)
    Protection 27,731(8,496)
    Speed 151
    Critical Damage 150%
    Potency 20.73%(7.73%)
    Tenacity 40.91%(7.91%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,816(375)
    Physical Critical Chance 33.84%(2.75%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.2%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,514(233)
    Special Critical Chance 12.75%(2.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.6%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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