• Galactic Power Breakdown

    cur / max
    diff
    Overall
    86 %
    97,315/113,103
    15,788
    Level
    100 %
    1,976/1,976
    Star Influence
    84 %
    29,741/35,003
    5,263
    Ability Levels
    100 %
    6,119/6,119
    Crew
    84 %
    59,481/70,007
    10,526
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    87 %
    35,280/40,278
    4,998
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    11,085/11,085
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    90 %
    2,081/2,295
    215
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    80 %
    30,789/38,292
    7,503
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    86 %
    1,982/2,295
    314
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
  • Power
    97315
  • Primary Attributes
    Strength (STR) 1,463
    Agility (AGI) 944
    Tactics (TAC) 850
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 80,179(53,845)
    Protection 35,896(35,896)
    Speed 142(42)
    Critical Damage 150%
    Potency 35.24%(35.24%)
    Tenacity 50.24%(35.24%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,381(5,333)
    Physical Critical Chance 25.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.4%(4.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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