• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    14,155/31,546
    17,391
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    57 %
    1,310/2,295
    986
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.43%Protection (2)
    +347Health (1)
    +695Protection (1)
    +5.33%Potency (3)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +1988Protection (3)
    +43Offense (1)
    +3.47%Protection (2)
    +10Speed (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.07%Tenacity (2)
    +101Offense (3)
    +5Speed (1)
    +2.96%Critical Chance (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Speed (2)
    +40Offense (1)
    +1.3%Offense (3)
    +306Health (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1257Protection (2)
    +3.07%Potency (2)
    +11Speed (2)
    +76Offense (2)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 14155
    Power
  • Primary Attributes
    Strength (STR) 696
    Agility (AGI) 1,008
    Tactics (TAC) 562
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 14,492(653)
    Protection 20,670(7,840)
    Speed 135(34)
    Critical Damage 186%(36%)
    Potency 13.41%(8.4%)
    Tenacity 50.07%(27.07%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,323(392)
    Physical Critical Chance 44.83%(10.96%)
    Armor Penetration 18
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.2%
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,747(359)
    Special Critical Chance 20.96%(10.96%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.5%
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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