Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
28.32% Health Steal
3
Level 5
18.08% Health
3
Level 6
Bonus Mechanics for Jedi characters
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
3
Level 7
19.98% Offense
3
Level 8
24.65% Health
3
Level 9
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.