• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    23,799/78,288
    54,489
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    5,774/23,660
    17,886
    Ability Levels
    84 %
    4,503/5,334
    831
    Crew
    24 %
    11,547/47,319
    35,772
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    7,698/31,546
    23,848
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    10 %
    237/2,354
    2,117
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23799
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 44,606(28,964)
    Protection 19,309(19,309)
    Speed 126(25)
    Critical Damage 150%
    Potency 18.8%(18.8%)
    Tenacity 33.8%(18.8%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,840(1,714)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,450(7,805)
    Special Critical Chance 17.5%(7.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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