• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,452/34,527
    21,075
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.03%Potency (1)
    +1.05%Health (1)
    +20Speed (4)
    +3.66%Protection (2)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +59Offense (2)
    +1.21%Tenacity (1)
    +3.85%Critical Chance (2)
    +4.11%Potency (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1221Protection (2)
    +3.33%Tenacity (2)
    +7Speed (2)
    +14Defense (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4Speed (1)
    +61Offense (2)
    +1.31%Protection (1)
    +28Defense (4)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.83%Potency (2)
    +13Defense (2)
    +4.46%Critical Chance (3)
    +1.17%Tenacity (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.94%Offense (2)
    +566Health (2)
    +9Speed (2)
    +1127Protection (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 13452
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 15,087(3,040)
    Protection 25,085(7,386)
    Speed 207(40)
    Critical Damage 180%(30%)
    Potency 11.96%(8.96%)
    Tenacity 40.71%(5.71%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,082(324)
    Physical Critical Chance 36.02%(8.31%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 22.3%(7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,144(235)
    Special Critical Chance 18.31%(8.31%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.1%(7.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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