• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    13,429/31,546
    18,117
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +393Health (1)
    +3.2%Critical Chance (2)
    +1.39%Defense (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1219Protection (2)
    +1.82%Protection (1)
    +2.1%Potency (1)
    +1.61%Health (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Speed (1)
    +1059Protection (2)
    +3.04%Tenacity (2)
    +0.92%Offense (2)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.77%Potency (2)
    +9Speed (2)
    +0.3%Offense (1)
    +2.83%Tenacity (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +629Health (2)
    +10Speed (2)
    +1.21%Tenacity (1)
    +40Offense (1)
    15-B
    Mk V-B Crit Chance Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.07%Potency (2)
    +243Health (1)
    +3Speed (1)
    +5.34%Critical Chance (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 13429
    Power
  • Primary Attributes
    Strength (STR) 924
    Agility (AGI) 561
    Tactics (TAC) 537
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 22,997(5,073)
    Protection 15,640(6,661)
    Speed 149(66)
    Critical Damage 186%(36%)
    Potency 45.94%(8.94%)
    Tenacity 30.07%(7.07%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,834(150)
    Physical Critical Chance 44.58%(16.54%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25%(2.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,483(133)
    Special Critical Chance 26.53%(16.53%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord