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Ismu
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Ismu
User #
91586
Arena Rank
208
Level
85
Guild
Black Knights of the Force
Ally Code
384-698-375
Joined
May 14, 2017
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Ismu's Datacrons
Last updated:
Characters
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Datacrons
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Omicrons
Zetas
Level 9
0
Level 6-8
5
Level 3-5
0
All
Together. As One.
Escalating Conflict
Lvl 6
Escalating Conflict
52.98%
Health Steal
10.95%
Health
5.07%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 6
Escalating Conflict
40.91%
Health Steal
4.6%
Offense
7.87%
Accuracy
7.37%
Critical Chance
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Separatist
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 6
Escalating Conflict
27.06%
Accuracy
4.06%
Critical Chance
5.04%
Protection
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Separatist
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Lvl 6
Escalating Conflict
8.15%
Accuracy
18.85%
Critical Chance
6.99%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Sith
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 6
Escalating Conflict
24.81%
Accuracy
4.28%
Critical Chance
16.71%
Protection
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Sith
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
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