• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    12,111/36,723
    24,612
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    28 %
    2,121/7,530
    5,409
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.05%Tenacity (3)
    +5.85%Potency (3)
    +3Speed (1)
    +9Defense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.52%Tenacity (1)
    +108Offense (3)
    +689Protection (1)
    +23Defense (3)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.51%Health (2)
    +1.6%Potency (1)
    +1123Health (3)
    +0.81%Offense (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.15%Critical Chance (1)
    +1783Protection (3)
    +1.61%Protection (1)
    +106Offense (3)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.51%Defense (2)
    +1.59%Critical Chance (1)
    +1.95%Health (2)
    +1.05%Offense (3)
    15-B
    Mk V-B Potency Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3.04%Defense (3)
    +0.98%Offense (2)
    +6Defense (1)
    +38Offense (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Captain Rex
    1
  • 12111
    Power
  • Primary Attributes
    Strength (STR) 912
    Agility (AGI) 441
    Tactics (TAC) 501
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 21,774(1,803)
    Protection 43,155(15,779)
    Speed 153(3)
    Critical Damage 150%
    Potency 48.45%(37.45%)
    Tenacity 68.57%(30.57%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,912(560)
    Physical Critical Chance 30.75%(2.75%)
    Armor Penetration 66
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.7%(6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,723(439)
    Special Critical Chance 12.75%(2.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.4%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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