The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
1
Level 4
14.09% Protection
3
Level 5
47.21% Health Steal
3
Level 6
Bonus Mechanics for Separatist characters
At the start of each Separatist ally's turn, inflict Target Lock on a random enemy that doesn't already have it for 1 turn, which can't be resisted. Whenever a Separatist ally gains bonus Turn Meter when they didn't have 100% Turn Meter, gain 3% Critical Damage (stacking) for the rest of the encounter. If the target enemy is Target Locked, whenever Separatist allies use a Special ability they gain 3% Max Health (stacking) for the rest of the encounter.
3
Level 7
11.33% Critical Chance
3
Level 8
23.85% Protection
3
Level 9
Bonus Mechanics for Count Dooku
Whenever Count Dooku gains Stealth, they recover 100% Protection.