• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    5,746/78,288
    72,542
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    7 %
    1,665/23,660
    21,995
    Ability Levels
    3 %
    195/5,334
    5,139
    Crew
    7 %
    3,330/47,319
    43,989
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    7 %
    2,220/31,546
    29,326
    Level
    14 %
    281/1,976
    1,695
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    10 %
    248/2,354
    2,106
    Gear Pieces
    9 %
    680/7,515
    6,836
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    5746
  • Primary Attributes
    Strength (STR) 702
    Agility (AGI) 702
    Tactics (TAC) 1,227
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 20,989(8,353)
    Protection 5,568(5,568)
    Speed 108(7)
    Critical Damage 150%
    Potency 5.42%(5.42%)
    Tenacity 20.42%(5.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,211(494)
    Physical Critical Chance 21.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 5,194(2,250)
    Special Critical Chance 12.17%(2.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.4%(0.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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