Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
17.43% Protection
3
Level 5
32.68% Health Steal
3
Level 6
Bonus Mechanics for Separatist characters
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
3
Level 7
15.11% Offense
3
Level 8
23.61% Protection
3
Level 9
Bonus Mechanics for Admiral Trench
Non-Droid Separatist allies start the encounter with Tactical Supremacy for 2 turns. Whenever Separatist allies gain a stack of Heal Over Time they gain 5% Critical Chance (stacking, max 200%) for the rest of the encounter. Whenever allies gain a stack Protection Over Time they gain 5% Defense (stacking, max 200%) for the rest of the encounter. Whenever Admiral Trench uses his Basic ability on his turn, call all allies with Riposte to assist. Whenever Trench Shocks an enemy, he gains Protection Up (25%) for 1 turn.