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Burish Lostromo
Collection
Datacrons
Burish Lostromo
User #
169285
Arena Rank
38
Level
85
Guild
Scourge of Stormsonn
Ally Code
368-531-367
Joined
Nov 02, 2017
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Burish Lostromo's Datacrons
Last updated:
Characters
Ships
Datacrons
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Omicrons
Zetas
Level 9
0
Level 6-8
4
Level 3-5
0
All
Unwavering Courage
Escalating Conflict
Lvl 8
Unwavering Courage
20.97%
Critical Damage
19.69%
Tenacity
18.26%
Resistance
26.91%
Critical Avoidance
Level 3
- Dark Side
At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Empire
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Lvl 6
Escalating Conflict
44.37%
Health Steal
2.02%
Critical Chance
9.1%
Health
15.06%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 6
Escalating Conflict
18.3%
Accuracy
32.39%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 6
Escalating Conflict
7.98%
Offense
1.97%
Critical Chance
5.75%
Health
17.58%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Separatist
At the start of each Separatist ally's turn, inflict Target Lock on a random enemy that doesn't already have it for 1 turn, which can't be resisted. Whenever a Separatist ally gains bonus Turn Meter when they didn't have 100% Turn Meter, gain 3% Critical Damage (stacking) for the rest of the encounter. If the target enemy is Target Locked, whenever Separatist allies use a Special ability they gain 3% Max Health (stacking) for the rest of the encounter.
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