• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    12,288/34,317
    22,029
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.98%Critical Chance (2)
    +11Speed (3)
    +1237Protection (2)
    +8Defense (1)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.37%Potency (1)
    +1066Health (3)
    +3.76%Protection (2)
    +3.08%Defense (2)
    15-A
    Mk V-A Defense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.15%Health (2)
    +3.34%Protection (2)
    +243Health (1)
    +14Speed (3)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +10Speed (2)
    +4.57%Potency (3)
    +0.73%Offense (2)
    +777Protection (1)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.22%Critical Chance (2)
    +1.47%Health (2)
    +2.42%Protection (2)
    +699Health (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Kyle Katarn
    1
  • 12288
    Power
  • Primary Attributes
    Strength (STR) 807
    Agility (AGI) 549
    Tactics (TAC) 536
    Strength Growth (STR) 6.3
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,064(3,453)
    Protection 23,817(3,907)
    Speed 191(65)
    Critical Damage 150%
    Potency 10.95%(5.95%)
    Tenacity 24%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,347(246)
    Physical Critical Chance 34.86%(7.19%)
    Armor Penetration 12
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.8%(10%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,487(160)
    Special Critical Chance 17.19%(7.19%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.6%(6.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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