• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    9,142/31,546
    22,404
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    6 %
    156/2,295
    2,139
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Health Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.6%Defense (1)
    +288Health (1)
    1-C
    Mk V-C Health Receiver
    1-C
    Primary Stats
    +0.63%Health
    Secondary Stats
    +382Health (1)
    +1.19%Tenacity (1)
    9-C
    Mk V-C Health Processor
    9-C
    Primary Stats
    +7.25%Defense
    Secondary Stats
    +1401Protection (2)
    +596Health (2)
    +0.53%Offense (1)
    6-C
    Mk V-C Health Holo-Array
    6-C
    Primary Stats
    +15.75%Critical Damage
    Secondary Stats
    +1.39%Protection (1)
    +764Protection (1)
    +319Health (1)
    +41Offense (1)
    1-C
    Mk V-C Health Data-Bus
    1-C
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +1.3%Critical Chance (1)
    +1.82%Tenacity (1)
    6-C
    Mk V-C Health Multiplexer
    6-C
    Primary Stats
    +10.5%Tenacity
    Secondary Stats
    +0.96%Defense (1)
    +0.78%Health (1)
    +685Protection (1)
    +5Defense (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    4
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 9142
    Power
  • Primary Attributes
    Strength (STR) 798
    Agility (AGI) 523
    Tactics (TAC) 461
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 19,111(4,055)
    Protection 6,847(2,999)
    Speed 83
    Critical Damage 165.75%(15.75%)
    Potency 24%
    Tenacity 34.5%(13.5%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,408(56)
    Physical Critical Chance 27.05%(1.3%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.1%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,159(53)
    Special Critical Chance 11.3%(1.3%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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