• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,763/35,101
    16,338
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,909/5,909
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +2.14%Critical Chance (1)
    +1435Protection (2)
    +9Defense (1)
    15-A
    Mk V-A Potency Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +38Offense (1)
    +1.42%Health (2)
    +6.91%Critical Chance (4)
    +1.57%Protection (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.94%Potency (1)
    +17Defense (2)
    +2%Protection (1)
    +1.86%Health (2)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.97%Critical Chance (1)
    +236Health (1)
    +10Speed (2)
    +110Offense (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.12%Potency (2)
    +1021Health (3)
    +3Speed (1)
    +2.32%Defense (2)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +34Offense (1)
    +11Speed (3)
    +5.62%Potency (3)
    +1.11%Defense (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 9 Fabritech Data PadMk IX
    2
    Mk 9 BAW Armor ModMk IX
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Ionic) - Iden Versio
    1
  • 18763
    Power
  • Primary Attributes
    Strength (STR) 807
    Agility (AGI) 819
    Tactics (TAC) 652
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 21,142(1,861)
    Protection 33,715(8,312)
    Speed 193(64)
    Critical Damage 180%(30%)
    Potency 42.69%(25.69%)
    Tenacity 41%
    Health Steal 35%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,124(360)
    Physical Critical Chance 43.35%(11.02%)
    Armor Penetration 124
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33.5%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,212(395)
    Special Critical Chance 21.02%(11.02%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.9%(6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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