• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,078/34,527
    16,449
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    61 %
    1,401/2,295
    894
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.64%Defense (1)
    +2.43%Critical Chance (2)
    +4.2%Protection (2)
    +14Speed (3)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2422Protection (4)
    +1.44%Defense (1)
    +5Defense (1)
    +675Health (2)
    15-C
    Mk V-C Speed Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +6Defense (1)
    +72Offense (2)
    +422Health (1)
    +0.75%Offense (2)
    15-E
    Mk IV-E Speed Holo-Array
    15-E
    Primary Stats
    +31.5%Critical Damage
    Secondary Stats
    +1.52%Protection (1)
    +1.16%Tenacity (1)
    +4Speed (1)
    +619Protection (1)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.67%Offense (2)
    +497Protection (1)
    +21Defense (3)
    +2.61%Potency (2)
    15-B
    Mk V-B Speed Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +524Health (2)
    +3.09%Tenacity (2)
    +15Defense (2)
    +0.32%Offense (1)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Visas Marr
    1
  • 18078
    Power
  • Primary Attributes
    Strength (STR) 810
    Agility (AGI) 863
    Tactics (TAC) 717
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.5
    Mastery 0
  • General
    Health 19,529(3,249)
    Protection 31,497(13,189)
    Speed 186(60)
    Critical Damage 181.5%(31.5%)
    Potency 40.61%(2.61%)
    Tenacity 31.25%(4.25%)
    Health Steal 30%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,261(214)
    Physical Critical Chance 34.31%(2.43%)
    Armor Penetration 46
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.2%(6.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,031(210)
    Special Critical Chance 12.43%(2.43%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(6.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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