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Ability Classes
Defense Up Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    60 %
    40,377/66,635
    26,258
    Level
    100 %
    1,976/1,976
    Star Influence
    56 %
    11,152/19,775
    8,624
    Ability Levels
    92 %
    4,947/5,334
    387
    Crew
    56 %
    22,304/39,551
    17,247
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    14,869/26,367
    11,498
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    71 %
    1,350/1,899
    549
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    40377
  • Primary Attributes
    Strength 1625
    Agility 808
    Tactics 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 84329(55079)
    Protection 66094(66094)
    Speed 136(47)
    Critical Damage 150%
    Potency 35.65%(35.65%)
    Tenacity 50.65%(35.65%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6445(4170)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 42.55%(14.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 32.93%(22.99%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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