• Galactic Power Breakdown

    cur / max
    diff
    Overall
    6 %
    5,477/78,288
    72,811
    Level
    26 %
    528/1,976
    1,448
    Star Influence
    0 %
    0/23,660
    23,660
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    10 %
    4,866/47,319
    42,453
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    9 %
    2,949/31,546
    28,597
    Level
    16 %
    329/1,976
    1,647
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    15 %
    359/2,354
    1,995
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    5477
  • Primary Attributes
    Strength (STR) 1,082
    Agility (AGI) 864
    Tactics (TAC) 646
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 27,847(8,371)
    Protection 2,790(2,790)
    Speed 140(6)
    Critical Damage 150%
    Potency 4.8%(4.8%)
    Tenacity 19.8%(4.8%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,270(756)
    Physical Critical Chance 24.83%(0.46%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,550
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.7%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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