• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,740/38,292
    21,552
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    64 %
    1,485/2,295
    810
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.65%Tenacity (1)
    +4.65%Protection (3)
    +1.97%Potency (1)
    +1.19%Health (2)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +1.29%Tenacity (1)
    +3.87%Critical Chance (3)
    +724Protection (1)
    +4.36%Protection (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.26%Protection (2)
    +8Speed (2)
    +2%Critical Chance (1)
    +1.63%Health (2)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +36Offense (1)
    +3.91%Protection (3)
    +6Defense (1)
    +596Health (2)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.29%Offense (3)
    +3.11%Defense (2)
    +5Speed (1)
    +257Health (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +12Defense (2)
    +3.23%Tenacity (2)
    +0.52%Offense (1)
    +3.69%Potency (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16740
    Power
  • Primary Attributes
    Strength (STR) 813
    Agility (AGI) 619
    Tactics (TAC) 535
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 18,717(2,283)
    Protection 31,751(5,272)
    Speed 160(13)
    Critical Damage 180%(30%)
    Potency 33.66%(5.66%)
    Tenacity 40.18%(6.18%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,111(184)
    Physical Critical Chance 57.82%(25.86%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.8%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,441(136)
    Special Critical Chance 35.87%(25.87%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.5%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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