• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    18,903/38,292
    19,389
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    54 %
    1,242/2,295
    1,053
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.23%Defense (2)
    +4.68%Potency (3)
    +8Speed (2)
    +40Offense (1)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +2.92%Protection (2)
    +4.11%Defense (3)
    +1.94%Potency (1)
    +6Defense (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.48%Protection (2)
    +76Offense (2)
    +1.1%Health (1)
    +8Defense (1)
    1-A
    Mk V-A Crit Damage Holo-Array
    1-A
    Primary Stats
    +1.5%Critical Chance
    Secondary Stats
    +1.52%Potency (1)
    +1.65%Defense (1)
    +0.68%Health (1)
    +234Health (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +16Defense (2)
    +141Offense (4)
    +1.21%Tenacity (1)
    +0.96%Health (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +24%Potency
    Secondary Stats
    +5Speed (1)
    +0.45%Offense (1)
    +16Defense (2)
    +2.59%Critical Chance (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 18903
    Power
  • Primary Attributes
    Strength (STR) 813
    Agility (AGI) 619
    Tactics (TAC) 535
    Strength Growth (STR) 6.4
    Agility Growth (AGI) 4.3
    Tactics Growth (TAC) 3.5
    Mastery 0
  • General
    Health 17,117(683)
    Protection 34,394(7,915)
    Speed 190(43)
    Critical Damage 165%(15%)
    Potency 60.14%(32.14%)
    Tenacity 35.21%(1.21%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,305(378)
    Physical Critical Chance 44.05%(12.09%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29%(7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,644(339)
    Special Critical Chance 22.09%(12.09%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.8%(7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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