• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,834/38,292
    21,458
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +5.18%Protection (3)
    +30Offense (1)
    +1.53%Tenacity (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +4.89%Defense (4)
    +0.92%Health (1)
    +0.4%Offense (1)
    +3.83%Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Defense (2)
    +1806Protection (3)
    +3Speed (1)
    +3.77%Tenacity (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.21%Critical Chance (1)
    +4Speed (1)
    +5.61%Potency (3)
    +1696Protection (3)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4Speed (1)
    +1.51%Defense (1)
    +5.58%Protection (3)
    +27Offense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3.99%Defense (3)
    +3.69%Potency (2)
    +4Speed (1)
    +3.38%Protection (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16834
    Power
  • Primary Attributes
    Strength (STR) 922
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 20,743(2,947)
    Protection 26,411(6,993)
    Speed 199(52)
    Critical Damage 150%
    Potency 37.3%(9.3%)
    Tenacity 61.3%(29.3%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,206(275)
    Physical Critical Chance 35.12%(1.21%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.8%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,789(244)
    Special Critical Chance 11.21%(1.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.9%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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