• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    14,164/38,292
    24,128
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Defense (2)
    +1.36%Defense (1)
    +2.01%Health (2)
    +545Protection (1)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.97%Critical Chance (2)
    +33Offense (1)
    +536Protection (1)
    +0.47%Offense (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.46%Offense (1)
    +0.61%Health (1)
    +5.9%Critical Chance (3)
    +1.14%Potency (1)
    15-E
    Mk V-E Crit Chance Holo-Array
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Defense (1)
    +1.34%Potency (1)
    +28Offense (1)
    +274Health (1)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +541Health (2)
    +0.52%Offense (1)
    +5Speed (1)
    +717Protection (1)
    15-D
    Mk V-D Crit Damage Multiplexer
    15-D
    Primary Stats
    +24%Potency
    Secondary Stats
    +0.97%Defense (1)
    +37Offense (1)
    +411Health (1)
    +2.93%Protection (2)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 14164
    Power
  • Primary Attributes
    Strength (STR) 803
    Agility (AGI) 677
    Tactics (TAC) 584
    Strength Growth (STR) 7.5
    Agility Growth (AGI) 5.0
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 17,033(1,629)
    Protection 30,912(11,494)
    Speed 152(5)
    Critical Damage 180%(30%)
    Potency 54.48%(26.48%)
    Tenacity 32%
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,037(324)
    Physical Critical Chance 50.78%(17.87%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,707(285)
    Special Critical Chance 27.87%(17.87%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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