Toggle navigation
Units
Characters
Ships
Abilities
Relic Player Data
Stats
Top Players
Top Characters
Meta Report
Meta History
Fleet Meta Report
Mod Meta Report
Omicron Report
Zeta / Omega Report
GAC
GAC Counters
GAC Insight
GAC Ship Counters
GAC Who To Attack
GAC Leaderboard
GAC Meta
Database
Datacrons
Data Disks
Gear
Raids
Scavenger
Relics
Shard Shipments
Events
Quests
Light Side Battles
Dark Side Battles
Squad Cantina Battles
Fleet Battles
Mod Battles
Guilds
Leaderboard
Guild Activities
News
News & Dev Posts
SWGOH Reddit
SWGOH EA Forums
Recruit
Fourmihun
Collection
Datacrons
Fourmihun
User #
487025
Arena Rank
473
Level
85
Guild
The 2nd Knights
Ally Code
349-761-353
Joined
Jun 20, 2022
Join Premium to remove ads!
Profile
Collection
GAC History
GAC Bracket
Raid History
Tools
What to Omicron
GL Gear Needed
Player Navigation
Fourmihun's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
0
Level 6-8
3
Level 3-5
4
All
Together. As One.
Escalating Conflict
Lvl 6
Escalating Conflict
3.16%
Offense
28.76%
Health
6.82%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Lvl 6
Escalating Conflict
11.84%
Accuracy
4.37%
Critical Chance
25.66%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Lvl 6
Escalating Conflict
12.67%
Health Steal
8.36%
Offense
13.82%
Accuracy
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Jedi
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Lvl 3
Escalating Conflict
14.99%
Health Steal
3.53%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 3
Together. As One.
38.99%
Armor Penetration
3.62%
Offense
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Lvl 3
Together. As One.
6.04%
Critical Damage
45.54%
Armor Penetration
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 3
Together. As One.
5.14%
Critical Damage
4.45%
Offense
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 2
Escalating Conflict
7.94%
Accuracy
1.46%
Critical Chance
Lvl 1
Escalating Conflict
8.03%
Accuracy
Lvl 1
Together. As One.
6.1%
Critical Avoidance
Lvl 1
Together. As One.
9.33%
Critical Damage
Fourmihun has 1 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy
|
Public Issue Tracker
|
Discord